Smash Bros. has always been a showcase for Nintendo’s other work. Since introducing the 12 core stars of the N64 original – each representing Nintendo’s biggest franchises and most beloved cult hits – the series has consistently ballooned to include characters old, new, forgotten and tangential. Items, Assist Trophies, stages and soundtracks have become part of the firmament, with almost every one a reference to something someone out there will remember; an unnatural history museum, if you will.
But Super Smash Bros. Ultimate feels different. Suddenly this feels more like a museum built to celebrate Smash Bros. itself.